A Soul Oath binds a person's soul in service to another individual or organization until set terms are met, most often in the form of a time duration. The Oath is typically taken in exchange for something significant, such as advanced magical training.
Also sometimes called Spirit Call, the spell Soul Call allows a caster to communicate with the dead, or even bend The Afterlife to initiate long distance unsecured communication with another living necromancer.
Hyperjumping uses Necromancy to shift a target such as a capital ship into the ascended planes of the afterlife before bending reality to emerge at the intended destination.
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