A Soul Oath binds a person's soul in service to another individual or organization until set terms are met, most often in the form of a time duration. The Oath is typically taken in exchange for something significant, such as advanced magical training.
Also sometimes called Spirit Call, the spell Soul Call allows a caster to communicate with the dead, or even bend The Afterlife to initiate long distance unsecured communication with another living necromancer.
Hyperjumping uses Necromancy to shift a target such as a capital ship into the ascended planes of the afterlife before bending reality to emerge at the intended destination.
Useful for memory backup and record storage, Crystallize Memory allows the caster to save their own memories or those of a voluntary participant into a tyrellium crystal or other data storage device.
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